LED Astray is a prototype game created as part of the European Permacomputing Game Jam. We made it from the Geneva Hub, in duo with @Funkor.

In this game, you click on LEDs to make them match the pattern on the right of the screen, under the watchful eye of your Boss.  It's a game about normative grids.

LEDs are known for their resilience. A low-energy material, they seemed ideal for the theme of permacomputing. Yet, here they are depicted in an assembly-line format, where they are gradually whittled down before being replaced just as quickly.

Missing features : Due to the time constraints of the Game Jam, not everything could be completed. We were supposed to add malfunctioning LEDs (they would quickly become the main part of the game) , toxic influence of some green/red LEDs becoming safe from the pattern, feedback from the Boss and some sound design. Follow us to stay updated ! 

Concept/Narration: @flokkyn and @Funkor

Programming: @Funkor

Artworks: @flokkyn

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorsflokkyn, Funkor
GenreRhythm
TagsClicker, Game Jam, Singleplayer, turbowarp

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